Slayers of Rings & Crowns takes place in the universe Essentia. Essentia hosts thirteen planets, some with many moons, a main sun and a dying star. Players’ journeys begin on the fourth planet, Zailister (Zail), which is Essentia’s most balanced planet between sorcery and technology. Players can explore the other planets and uncharted territories via rifts, trade post portals, space flight travel, summons, unwillful abduction and even hell gates.
Each planet has its own distinct seasons and landscapes that determine beginning themes by the game master. Featuring two suns, the main lifegiving sun, Adoria, and the dying star, Tawdry Dwarf, technology progresses from planet to planet moving away from Adoria’s magic emitting radiance. The first planet too hot for most to bear, features prehistoric themes with dinosaurs and neanderthal, ancient magic and medieval steel, while sci-fi futuristic warfare has developed in the last three planets holding onto Tawdry’s last bits of light and warmth.
The year is 10,023 EA (Eons of Adoria or years), and aware of Tawdry Dwarf’s impending demise the futuristic race, the Omnè, have developed innovative strategies to secure the future of their descendants with the construction of their own atmospheric planet sized vessels. The Omnè, residing on the 10th planet nearest a now flickering Tawdry, have launched invasions on other planets, most notably Zail with the intent of settling due to its life giving gifts.
Zail is already a war-torn planet, and is vulnerable to the attacks, although the poorly led Noble, Feral and Purge forces now stand together in truce to hold the invading Omné back.
Zail is host to an ancient and practiced prophecy where fourteen crowns were formed in a cataclysmic event. Magic particles and debris of its surrounding Rings were formed into stars. 7500 EA ago, these stars struck through Zail’s atmosphere shrinking to mystical Crowns that hold unique magical properties. One by one, the crowns struck the earth and seas of Zail and were scattered about the planet. Upon finding one, only a true bearer could wear their respective crown. Any usurper that attempted to wear the crown could not bear its weight or harness its power.
Desperate for their true leaders after losing them to war and coupes, Zailians of all 14 races knew the general areas of the crowns because of their atomic impacts and destruction left behind. Regardless of the impact, finding the crowns still took several thousand grueling years before each of the 14 territories had crowned a true leader, many lineages past the unknown rulers at the time. Only the Arch Elves had a ruler that witnessed the original events and is also the one that held the Noble Forces together.
Diplomatic actions of greed, chaotic events between believers and non believers of the prophecy, and war, 6 crowns have been either lost or destroyed, bringing these regions’ populations back to chaos, strife and peril.
To be continued…
Slayers of Rings & Crowns ©️ is a TTRPG designed for veteran players, offering a richly complex experience as they navigate diverse realms of 13 fantasy worlds throughout Essentia. SorC begins with a rich world full of both mythical and dauntless adventures, many hosts, and campaigns, aligned with a module based system continuously releasing new content. Sorc also features a pre-made Explore mode where players have one page set sheets for their characters for quick adventures.
SorC features exciting combat with limb specific targeting, counter attacks, and killing sprees and burning streaks that lead to combination hits.
Traverse 13 planets where technology advances furthest away from the main sun Adoria, and ancient magic is strongest near the sun, harnessing its magical properties.
Choose between many races and classes that all carry a heavy influence to Essentia’s many cultures and lore.
Acquire Fellowship Cards granting various types of Fellowship ,including; companions, guardians, pets, pack and draft animals and summons.
Purchase plots of land for camping or build an estate offering many features, including a safe haven for your fellowships>/i> and family.
Uniquely define and empower your Character through Combat, Vocational Trees, Professions, Survival Traits or a bit of all.
Through our Prestige system, stamp your Legacy by gaining Reputation set by your actions, affiliations, associations and more and boast your Achievements for the game world, and players alike, to see. Will you align as a ‘frog skinner’ or a ‘hero’? The choice is yours. Essentia needs you now, so step in Slayer and define your fate fed by the hungry worlds around you.