Combat Techniques Table
Attack Type | Damage | Hit Result |
---|---|---|
Hand to Hand – Punch | 2d6 | 1-2: Miss (see counter attack) 3-6: Forehead 7-9: Cheek, eye, or nose respectively 10-11: Ear or temple respectively 12: Throat (critical hit) |
Melee Weapon | 2d6 | 1-2: Miss (tumble – counter attack) 3-7: Miss (counter attack) 8-11: Hand, firearm, bicep, or shoulder respectively (not armor penetrating, but normal weapon damage, no bonus added) 12: Blow to head or neck (critical hit) |
Spell Ranged Weapon or Spell Supernatural Power Miracle Attack | – | – |
Pull Hair Grab | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Low Blow Grab | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Smashing Pumpkin Head Butt | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Rabbit Punch Body Blow | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Anaconda Choke | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Cephalopod Grasp | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Eye Gouge Poke | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Six Pack Tear (mouth, eyes, or nostrils) | 1d6 | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Sucker Punch Surprise Attack | – | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |
Lock Jaw Bite | – | 1-3: Miss (tumble – see counter attack) 4-5: Miss (see counter attack) 6: Hit (critical hit) |